The benefit of traits vs. classes is that I can add *functions* to existing objects without needing to modify a monolithic definition. The benefit of ECS vs. structs is that I can add *data* to existing objects without needing to modify a monolithic definition.
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(I realized ECS is not very googleable -- it stands for "entity-component-system".)
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may be worth perusing the new unity implementation in their new DOTS (data oriented tech stack) for another perspective
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That's cool! Didn't know about DOTS. I skimmed a few DOTS tutorials but didn't see anything addressing my main gripe: code modularity.
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cognitive psychology. PhD