open question for compiler people: what should be taught in a modern undergrad compiler class? I'm revamping / modernizing Utah's version of this and would appreciate feedback
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the more of that the better, it's just a matter of hard tradeoffs
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This is what I was thinking as well. As a student, Compilers is often the first time you'll experience a large code base with complicated interfaces, real need for serious testing, chunks of code from other people that may not make sense... Very few other classes have that
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cognitive psychology. PhD