Oleg Dolya

@watawatabou

Indie game developer (Pixel Dungeon, Medieval Fantasy City Generator).

Vrijeme pridruživanja: prosinac 2009.

Tweetovi

Blokirali ste korisnika/cu @watawatabou

Jeste li sigurni da želite vidjeti te tweetove? Time nećete deblokirati korisnika/cu @watawatabou

  1. Prikvačeni tweet
    1. pro 2019.
    Poništi
  2. 27. sij
    Poništi
  3. 24. sij

    Here is my tiny Winter Trees generator. Initially I was going to share the link a bit later along with the post about how it works (and what else the algorithm can be used for), but...

    Poništi
  4. proslijedio/la je Tweet
    24. sij

    Urban geek-out! Draw all roads in any city. One for you

    Poništi
  5. 23. sij

    I didn't really know what to do with those trees, so I've tried to make a sort of winter cards out of them. They probably need more small details - a building in the distance, a flock of birds or something like that...

    Poništi
  6. proslijedio/la je Tweet
    18. sij

    Manged to get enough done to output a overview map. A bit more before final publish. This had at its base a export, a few tweeks to work with what i needed for my campaign, like adding the double city wall

    Poništi
  7. 18. sij

    A different sort of trees

    Poništi
  8. 16. sij

    I wanted to recreate procedurally a very specific kind of styled trees, but instead got these pretty realistic ones.

    Poništi
  9. proslijedio/la je Tweet
    14. sij

    I seldom get involved with hashtags but I'll make an exception here. Hi, I'm Lee - I'm a painter based in the UK. My paintings can be a touch mysterious and I find beauty in abandonment, dereliction, and brooding skies.

    Prikaži ovu nit
    Poništi
  10. 14. sij
    Poništi
  11. proslijedio/la je Tweet
    13. sij

    1. City Generator 2. grunge filters 3. Coffee 4. Old map a priest gave you to help navigate his town and find his missing brother who may or may not be corrupted by Lovecraftian voices speaking through beetles.

    Poništi
  12. proslijedio/la je Tweet

    fantasy map challenge: don't put like 10 generic biomes on there, get specific. people can spend whole careers investigating all the nuance and wonder of everything happening in a single kind of montane forest (that's right, there's more than one kind of montane forest).

    Prikaži ovu nit
    Poništi
  13. 2. sij
    Poništi
  14. 27. pro 2019.
    Poništi
  15. 27. pro 2019.

    A little less bleak

    Prikaži ovu nit
    Poništi
  16. 27. pro 2019.
    Prikaži ovu nit
    Poništi
  17. 26. pro 2019.

    Trying to place towns on hills. Without roads, farms etc they look more like crystal clusters than settlements

    Poništi
  18. 24. pro 2019.
    Poništi
  19. 23. pro 2019.
    Prikaži ovu nit
    Poništi
  20. 23. pro 2019.

    Toy Town 2 (sort of): the idea is that it doesn't generate cities, instead it imports JSONs produced by MFCG. It's a very early work in progress, for now it can't even draw city walls

    Prikaži ovu nit
    Poništi
  21. 19. pro 2019.
    Poništi

Čini se da učitavanje traje već neko vrijeme.

Twitter je možda preopterećen ili ima kratkotrajnih poteškoća u radu. Pokušajte ponovno ili potražite dodatne informacije u odjeljku Status Twittera.

    Možda bi vam se svidjelo i ovo:

    ·