Ahh, that post is crazy-old! I’m working on new material, but it’s not ready yet. Are you using Obj-C or Swift?
Sorry, I meant Sobel’s input dimensions are the same as the output, not to imply the aspect ratio has to be 1:1. But yes, it sounds like you want to allocate an intermediate texture that is the size expected as the output of your upsampling kernel.
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Thanks a lot! I'm gonna see if I can get it to work!
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Let me know how it goes! -
Seems the data is passed through ok as the result is the same picture with the sobel filter applied. The resize filter however isn't doing any resizing. Seems like it can't find my MPSScaleTransform
End of conversation
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