Any #MetalSDK expert out there who can answer this question? @warrenm ?https://stackoverflow.com/q/48998969/1765629?stw=2 …
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Replying to @endavid
Can’t look at this right now, but I’ll note that the byteOrder flags refer to the byte order of each *component*, so for a 16-bit PNG, you’d like have something like .byteOrder16Little. Note that your alpha is also likely .premultipliedLast rather than .last.
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Replying to @warrenm
so byteOrder32Little is so each color channel is 32-bit?? Is that even possible? And for normal 8-bit channels?
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Replying to @endavid
No, it’s dependent on the bpc value as well. Sorry; should’ve clarified that up-front. An excerpt from Gelphman ‘06:pic.twitter.com/pjyC1h3S7a
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