Draft, reflecting comments and suggestions: https://github.com/UnboundTechnologies/glTF/tree/master/extensions/2.0/Vendor/EXT_pbr_attributes … hope the list of contributors is good, otherwise pls lmk. also if you want to add to (intended) implementations. @mmalex @bghgary @warrenm @Nosferalatu @donrmccurdy @oceanquigley @visageofscott @abductee_org
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Curious about fallback behavior of the sRGB vertex color. We overlooked this part of the spec for sure. I also wonder how this extension interacts with Draco compression extension.
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Not sure what you mean re: fallback
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If a loader does not support this extension, and the vertex color is marked as sRGB, it will interpret the vertex color as linear.
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We could suggest to add the extension to “required” for exporters using sRGB. could be a fix until there is a colorspace in core?!
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I was discussing with
@iamSBTron. Not sure there is a good solution yet.2 replies 0 retweets 0 likes -
Moved it to pull request so there is a better record of the discussion.
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Replying to @rianflo @abductee_org
Loving this. Initial implementation is promising and not a little creepy
pic.twitter.com/aENzzqXSAi
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