On intel GPUs, macbook pro 13". Getting mach_msg_trap in this method https://developer.apple.com/documentation/metal/mtltexture/1516318-getbytes?language=objc …
#metal2 #MTLtexture
Do you mean you’re getting a bad access exception? mach_msg_trap commonly appears in stack traces because threads wait there for events; it doesn’t signify a crash by itself.
-
-
It stops and waiting forever.
Thanks. Twitter will use this to make your timeline better. UndoUndo
-
-
-
So another words it traps in it and never progress. I have only my 3 frame lag semaphore. Beach ball spins forever:(
-
If you sample it (spindump, Instruments, lldb), are there any threads that are doing useful work, or does it seem deadlocked?
-
It looks like deadlocked. Unfortunately I don’t have this device at home. I’d like to test more. Funny thing it’s happening only on latest MacBook Pro 13”
End of conversation
New conversation -
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.