I did convert #glTF JSON schemes to #swift with home brewed JSON schemes compiler. Impl #SceneKit extension to output. Red ¯\_(ツ)_/¯pic.twitter.com/8coxU3Pe3X
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I hit this exact issue on this same model. I think it has to do with the fact that the included texture is a paletted PNG image?
Maybe, I did not investigate match. SceneKit handle it as single channel image
Indeed - known issue. Will be fixed in next SU
just tested on macOS 10.13.1 (17B48), Xcode 9.1, still the same :) or next update?
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