In case you need a primer on using ARKit to display AR content with Metal (and who doesn’t?), we’ve got that too: https://developer.apple.com/documentation/arkit/displaying_an_ar_experience_with_metal …
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Replying to @warrenm
Would you still recommend your Metal book as a primer on Metal, or would you recommend more up-to-date resources?
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Replying to @meb_michael @warrenm
I mean, as someone who bought it back before it was free, I'm happy that I could support your work.
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Replying to @meb_michael @warrenm
But as someone with limited spare time, who has yet to get past ch1, I'm worried that the API changes are going to be a major roadblock.
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Replying to @meb_michael
The changes (e.g. MetalKit) are additive and mostly reduce boilerplate, so everything should work out of the box if you’re using Obj-C.
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Replying to @warrenm
Ah, okay, maybe my problem was that I was using Swift when I went through it before.
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Replying to @meb_michael
Yeah, porting is a non-trivial exercise, though several people have done it.
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Sure thing! Let me know if I can ever help out with any specific issues.
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