In case you need a primer on using ARKit to display AR content with Metal (and who doesn’t?), we’ve got that too: https://developer.apple.com/documentation/arkit/displaying_an_ar_experience_with_metal …
The changes (e.g. MetalKit) are additive and mostly reduce boilerplate, so everything should work out of the box if you’re using Obj-C.
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You could also consult this new series of samples; they’re excellent. https://developer.apple.com/documentation/metal/hello_triangle …
Thanks. Twitter will use this to make your timeline better. UndoUndo
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Ah, okay, maybe my problem was that I was using Swift when I went through it before.
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Yeah, porting is a non-trivial exercise, though several people have done it.
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Alright, thanks for the responses!
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Sure thing! Let me know if I can ever help out with any specific issues.
End of conversation
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