Oh, neat. UIImage on iOS 9 can load PVRTC/ASTC compressed images directly.
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In the meantime, try using UIImagePNGRepresentation on the image to get a Data and create the texture from that.
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Got it! Thank you for the quick reply!
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Always happy to help :)
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I submitted a Radar and also put it on https://openradar.appspot.com/radar?id=4985535642730496 …
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Thank you!
End of conversation
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