Hi @tim_cook, are we going to see Vulkan on macOS? Unless you're building simple graphics, Metal just isn't good enough. We need Vulkan.
Many developers do abstract over multiple APIs. And hundreds of thousands who use Epic and Unity can already use Metal.
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I know, but saying Epic and Unity have already papered over your API so I don't have to doesn't solve the issue.
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If I'm not using Epic or Unity I'm still at square one.
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Not everyone can use or wants to use a massive game engine.
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Not everyone does. That doesn’t change the fact that Metal is how to do modern graphics on Apple platforms.
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Right, and only Apple platforms. My entire developer career I've used Apple products. This is the first time I'm wavering.
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Thanks for engaging with me
@warrenm. I do appreciate it. I also really do think your team did a good job. I just miss the more open Apple. -
Thanks for the conversation. I hear where you're coming from. Let me know if I can ever be of assistance.
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Will do! Thanks
@warrenm
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End of conversation
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