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Replying to @warrenm1 reply 0 retweets 1 like
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Replying to @FlexMonkey
@flexmonkey@warrenm@_psonice I thought it is you, the developer, who controls that.2 replies 0 retweets 0 likes -
Replying to @gpu3d
@mhorga_
@FlexMonkey@warrenm System API, docs don’t say: black box :) But I’d expect GPU considering the intended use (realtime lighting).2 replies 0 retweets 1 like -
Replying to @_psonice
@_psonice @mhorga_@FlexMonkey Implementation detail. If you’re curious about the general approach, start here http://cgg.mff.cuni.cz/projects/SkylightModelling/Hosek_SG_2012_Presentation.pdf … [PDF]2 replies 0 retweets 3 likes -
Replying to @warrenm2 replies 0 retweets 3 likes
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Replying to @FlexMonkey
@flexmonkey@warrenm@_psonice so do we say CIKL like Sickle?
1 reply 0 retweets 1 like
@mhorga_ @FlexMonkey @_psonice Unsure, but don’t get it confused with SYCL (https://www.khronos.org/sycl ) 
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Replying to @warrenm
@warrenm@flexmonkey@_psonice oh that one clearly sounds like Cycle to me! so we’re safe here with Sickle.
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Replying to @gpu3d
@mhorga_
@warrenm@FlexMonkey ;) http://casual-effects.blogspot.co.uk/2016/03/computational-graphics-pronunciation.html …0 replies 0 retweets 2 likes
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