Are there any good resources on the Metal Shading Language? Like how to write a shader, not just "Here are all the data types!! Huzzah!"
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Replying to @RedQueenCoder
@RedQueenCoder No. There are no resources I’d call “good” on any shading language, AFAIK, but Metal is currently the worst. Let’s fix it.2 replies 0 retweets 0 likes -
Replying to @jessyMeow
@jessyMeow Planning to. I can at least explain that at the talk instead of going "Here are some shaders and I have no idea how they work."2 replies 0 retweets 0 likes -
Replying to @RedQueenCoder
@RedQueenCoder Happy to literally act as your debugger and go line-by-line over any shader you need explained.4 replies 0 retweets 1 like
Replying to @RedQueenCoder
@RedQueenCoder I think I understand. The translation from GLSL->Metal can be done via rote translation, but the mapping isn’t imm. obvious.
4:05 PM - 18 Mar 2016
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