Don’t put a print() in your drawRect: or bad things will happen. (No clue why, but it’d be handy for debugging!)
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@warrenm @mhorga_ I was lucky, only change since last run was adding print() ;) Can imagine it being a pain to figure out. -
@_psonice @mhorga_ Indeed, ’tis one of the downsides to implicit self when combined with generic method names :) -
@warrenm @mhorga_ There’s a good general lesson there. (Is there a compiler setting to warn about it?) -
@_psonice @mhorga_ You should get a warning by default; I’m not sure of the associated flag. http://ericasadun.com/2015/09/18/its-a-cocoa-thing-print-and-nsview-swiftlang/ … -
@warrenm @mhorga_ Had to check my print queue after reading that. Now to file a radar “Unable to print at 60fps” ;)
End of conversation
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