rdar://24543333 - capture GPU frame never works for my project, probably because I'm an idiot, but here's the .gputrace you asked for
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Replying to @rydermackay
@rydermackay Thanks for filing. Just out of my own curiosity, are you explicitly calling insertDebugCaptureBoundary anywhere?1 reply 0 retweets 0 likes -
Replying to @rydermackay
@warrenm (btw, MTLCommandBuffer.presentDrawable is supposed to do that implicitly, right?)1 reply 0 retweets 0 likes
Replying to @rydermackay
@rydermackay Yeah, that indicates a frame boundary as well.
1:55 PM - 8 Feb 2016
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