Starting to look into building a basic fluid sim. Is the old GPU Gems article (http://http.developer.nvidia.com/GPUGems/gpugems_ch38.html …) still the best extant reference?
@mahalis It’s a good start. Jos Stam’s course materials for more background, Chorin & Marsden for the fundamentals if you’re hardcore.
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@warrenm Thanks—starting on the latter. No idea whether I’m sufficiently hardcore yet but am liking the detail of the explanations so far.Thanks. Twitter will use this to make your timeline better. UndoUndo
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