MTKView is great. Set bit depth, clear color, etc., and it manages your renderbuffer textures. And, cross-platform! https://developer.apple.com/library/prerelease/ios/documentation/MetalKit/Reference/MTKView_ClassReference/index.html …
@macnpy It surely looks to me like Metal is getting a much greater share of the attention on Apple’s platforms.
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@warrenm I wonder if one reason to create Metal was to be able to leverage the installed AppleTV A5 base for future offerings#willneverknow -
@macnpy Considering that Metal doesn’t run on iOS devices containing the A5, I rather doubt it.
End of conversation
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