This will literally never happen. Ping me in five years and tell me I was wrong. (via https://stefan-lesser.com/2018/06/20/on-apples-love-affair-with-swift/ …)pic.twitter.com/mdqKwMJDae
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Right. The less control you have over allocation and the less idiomatically you can write data-oriented code, the more of a pain a language becomes. Conversely, most people writing apps don't care about the cost of per-object heap allocation; they just want the convenience of OOP
Is Swift using ARC for memory management or a "proper" GC? I found ARC surprisingly expensive with Obj-C, and the required hand-holding to get the ARC overhead down to an acceptable level is IMHO more hairy than the old manual memory management...
Swift uses ARC (https://docs.swift.org/swift-book/LanguageGuide/AutomaticReferenceCounting.htm …), and AFAIK it’s not possible to opt out.
And the last nail in the coffin :) Any, I repeat any language for game development should be very easily mixed with C++. ObjC does this brilliantly.
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