Warren Moore

@warrenm

Mobile 3D graphics and augmented reality. Ex-Apple. Author of “Metal by Example” and the forthcoming “3D Graphics Programming with Metal”.

San Francisco, CA
Vrijeme pridruživanja: travanj 2008.

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  1. Prikvačeni tweet
    13. ruj 2016.

    My book, “Metal by Example”, is now pay-what-you-want on Gumroad! Enjoy:

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  2. 25. sij

    What’s the best comprehensive text on mesh processing (including simplification, hole-filling, CSG, and fairing/chamfering)? Botsch et al is a good survey, but I’m looking for a little more breadth and depth.

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  3. 24. sij

    Float16 (aka half) in Swift will greatly ease the pain of interop with Metal shader code. Hope this proposal moves forward swiftly 🙂

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  4. 21. sij

    “Now Des Esseintes sat gazing at the tortoise where it lay, glittering brightly in the half-light. He felt perfectly happy, his eyes feasting on the splendour of these jeweled corollas, ablaze with colours[…]”—Huysmans, “A Rebours”

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  5. 18. sij
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  6. 18. sij

    Built a 555 timer built from discrete components. My first time soldering surface-mount components. Some of the (114) joints aren’t the best, but it works!

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  7. 3. sij

    Matrix multiplication still isn’t gonna spark The Singularity, nerds.

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  8. 30. pro 2019.

    mfw when I collect the bounty for an ARKit/Model I/O export question on StackOverflow

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  9. 15. pro 2019.

    and 224 solder joints later, we have a fully-functional hipster clock!

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  10. 14. pro 2019.

    Well, I don’t know whose list I’m on now, but after a month of suffering the vagaries of the Russia and UAE postal services, I now ostensibly possess the makings of a Nixie tube (ИH-12) clock.

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  11. 14. pro 2019.

    “Obsolescence” (2019) Medium: GeForce 8600 GT on concrete

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  12. proslijedio/la je Tweet
    11. pro 2019.

    ✍️ New blog post! Talks about using CoreAnimation to animate metal-rendered views in Swift, complete with gifs and working sample code ✅

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  13. proslijedio/la je Tweet
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  14. 8. pro 2019.

    “The slowdown is coming from…outside the process.”

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  15. 8. pro 2019.

    Just spent 15 minutes debugging a severe frame rate issue that only reproduced when running under the debugger. Turns out it was repeatedly evaluating a conditional breakpoint I accidentally left enabled in an inner loop. Time for a break.

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  16. 6. pro 2019.
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  17. 13. stu 2019.

    “In effect, we are consuming order and generating disorder; we live by increasing the [entropy] of the Universe.”—Ted Chiang, story notes on “Exhalation”

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  18. 21. lis 2019.

    I suppose I shouldn’t complain without filing feedback, so things have a chance of getting fixed. This is now being tracked as FB7398596.

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  19. 20. lis 2019.

    So, I’m asking for help. How did you come to understand and use DOD/ECS? What are the resources (that are not Mike Acton lectures) that actually helped you *implement* DO systems? [7/7]

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  20. 20. lis 2019.

    “Thou shalt know thy data” is fine advice, but it’s not actually a practical guideline for systems design. [6/7]

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  21. 20. lis 2019.

    A related part of the problem is that I’ve never worked within a data-oriented system of significant size. I don’t know the idioms, and I don’t know how to learn the idioms. Watching videos on Unity DOTS frankly scares me. [5/7]

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