BattlEye has now begun fully virtualizing BEClient2 after my last tweet, too bad I already dumped it ;)
-
-
Okay ignore this tweet, that was our monitor tool hitting the timeout limit of 60 seconds. Actual execution time was 110 seconds on a very high end machine = 11000% overhead due to the new obfuscation, have fun playing DayZ on your low end machines
Show this thread -
We of course can't say if there's been added anything to this module in the past week, but the module heavily relies on a vectored exception handler which will absolutely kill performance if virtualized, therefore explaining the drastic overhead.
Show this thread
End of conversation
New conversation -
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.