Invisible hand: the game is ‘means of production’ People: internetz! we own means of production now, yay IH: TOS update:new game is ‘distribution’; aggregate or die People: blockchain sauce! we now own our distribution, yay IH: TOS update: new game is ‘UX’ To be continued
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Replying to @vgr
owning "means of production" is one element of a different mindset, a different way to think about time, value and trading. Is that the key?
1 reply 0 retweets 0 likes -
Replying to @andreisavu
No, the entire premise that owning means of production is key is flawed. Darwinian economic competition has no fixed locus. Advantage accrues to whoever controls the bottleneck scarce resource, and there always exists such a bottleneck. There is no arrival into “postcapitalism”
4 replies 2 retweets 20 likes -
Replying to @vgr
interesting how characterizing something as scarce is a better way of saying it's differentiated and there is demand
1 reply 0 retweets 2 likes
Demand makes it sound too normal, like there’s a possibility of substitution effects or non-consumption. Scarcity is stronger than that. A drought is not demand for water, it’s a game-ender Perhaps “inelastic demand that serves as system constraint boundary/forcing function”
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