In the OODA loop, you don’t usually get paid for the observe and orient work. So if you’re in OO-dominant mode for too long you’ll run out of money unless you have a lot of capital. Conversely hand-to-mouth existence is all DA, no OO.
Capital (=PE) levels predict OO-dominance.
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Going out on a limb here, but I wonder if Boyd had such usage in mind.
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He absolutely did. OODA theory came out of E-M theory which is all PE/KE dynamics. OODA was an attempt to deal with the fast transients paradox: better planes by E-M theory losing to worse planes. The explanation was better OO=faster transients.
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Boyd said there are different sized OODA loops running at different levels of the organization. Sounds like you mean an individual working one part of an OODA loop that's bigger than they are.
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Or just having to do it all and being forced to devote more bandwidth than sustainable for OO part
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the original point of the OODA loop is to move through it faster than your opponents, to disorient them.
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To rebase 's point into the domain of fighter jet combat (the origin of OODA), the O-O parts only matter if you're in a plane, at altitude. Us proles that work for a living are like peasants on the ground running for cover, stuck in reactive D-A land. :-)




