Biggest failure of imagination in old sci-fi is envisioning of future of information. Foundation has printouts, microfilm, 'info capsules'
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Star Wars is easily the worst of all. They have some cool 3d viz tech, but show no signs of networked behavior at all otherwise.
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also needed the audience to buy into what was possible. A tablet in the 70s was more unfathomable than space travel.
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@vgr maybe a UX designer at some point [will have] decided physical PADDs were more intuitive than virtual folders and icons -
UXers don't design the future :D They mostly just offer options and get pissed that history usually goes with 'none of the above'
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SF in print does much better. Vinge has data networks and civilizations that broker data as major export.
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Information technology in Trek is near critical level of integration where weird new agents emerge. https://en.wikipedia.org/wiki/Emergence_(Star_Trek:_The_Next_Generation) …
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Visual entertainment needs visual cues. Piling up desks immediately conveys an image. How do you show full inbox with same impact?
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we're still not much better. The very idea of E-sigs is baroque; our continued use of faxes and hand sigs borders on religious ritual.
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something tht cld legit be called wireless image transmission was possible 1890s. The commenter wrt culture as determinant has it right
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