Of Haidt's 5 moral foundations, 'fairness' is easiest to game, since it is trivially easy to manufacture perceptions of unfairness
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also to manufacture perceptions of fairness. I was a Magic floor trader for a year or so, I made some deeeeeals. Deals.
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sacredness takes time/other costly signals, so I'd call that hard to fake (hence core of conservatism and environmentalism)
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though hmm, purity as marker of sacred is easier to fake than sacredness itself. Minimalist UI vs 1000 yr old cup for eg
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harm/care goes with tribalism. Easy to define yourself as caring if you also define who doesn't count as human. 2nd easiest
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I don't think they are hard to manufacture at all Tbh
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remember when watching the ghostbusters remake was a way to be a good person. that was easy as hell, we'll see it more
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