1/ "A plant in which everyone is working all the time is very inefficient" said Goldratt in his landmark book The Goal
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2/ It's easy to see why in a factory, where you need sprint capacity, buffers, slack in the system, all of which require idle time
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3/ But this phenomenon is not unique to production lines. It is true of any system that has dependencies plus statistical fluctuations
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4/ If anything it's even more true of software dev't, which has many more dependencies and wilder fluctuations
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we're just crossing the cusp of the yin-yang into fat regimes, where the slack is for exploration, not variation buffering
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Finally found Goldratt's take on this: that buffers are not just about early warning, but for focusing continuous impr. efforts
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this still seems a far cry from what you're suggesting though, open-ended learning
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