... to anticipate & prepare for gameplay, there are 27+ forms of climatic impact that you need to understand ...
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... once you understand this, you can then apply context specific gameplay of which there are 56+ forms
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I have no idea why people think they can write strategy or organise or be operationally efficient without a map of the landscape.
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... but most bizarre of all, how do people think they can communicate complex strategic play without the use of a map?
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... or even learn from one battle to another. There's a reason we have books full of military maps. Context! Learning! Communication! etc.
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Once you understand landscape, climate, doctrine & gameplay then you're finally ready to understand the most complex topic of all - culture.
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I really fail to understand why people attempt to alter culture without any understanding of landscape & gameplay. It's baffling ...
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Sounds like a rhetorical question, but there are 2 actual answers to your questions that cover sincere and insincere people
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Sincere: basic housekeeping things you can do on culture/strat/org before you even get to start line of context-driven action
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Insincere: paying attention to context is unnecessary if you want pure signaling benefits, not actual change
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Other 2 elements, Fingerspitzengehful and Einheit are more context-independent and get you to start line where you can do context

