1/ Animated GIFs have far more potential than people realize, consider the potential for instruction manualshttps://twitter.com/chenoehart/status/682994164255068160 …
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Replying to @vgr
Venkatesh Rao Retweeted Venkatesh Rao
2/ Or for yoga poses or proper form for strength traininghttps://twitter.com/vgr/status/682994605734801408 …
Venkatesh Rao added,
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Replying to @vgr
3/ Dig deeper, and you realize the animated gif is actually a refactored pause button
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Replying to @vgr
4/ Time is linear and smooth paced (1s/s). Pause/resume makes it choppy, but freeze-frame is not really what we want
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Replying to @vgr
5/ Think how you actually consume video that's faster than you can process. You rewind/play repeatedly, rather than pausing
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6/ This picture illustrates a-gif time. It's loopy time.pic.twitter.com/xDwglgJNuf
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Replying to @vgr
7/ This suggests a novel type of video player. Set "loop base" points and intervals on a regular video. Player loops there by default
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Replying to @chenoehart
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@chenoehart Yes, this also parallels on consumer side the whole rise of event-driven (node) processing model on programming side2 replies 0 retweets 7 likes
.@chenoehart yup, kinda like Hoare's CSPs where user and media stream are the two communicating sequential processes creating a local time
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