Venkatesh Rao@vgr·Jan 1, 20161/ Animated GIFs have far more potential than people realize, consider the potential for instruction manualsQuote TweetChenoe Hart@chenoehart·Jan 1, 2016Think GIFs have overlooked potential for instruction manual design. https://twitter.com/ClearDesignLab/status/681532088496091136…3620
Venkatesh Rao@vgr·Jan 1, 2016Replying to @vgr2/ Or for yoga poses or proper form for strength trainingQuote TweetVenkatesh Rao@vgr·Jan 1, 2016Replying to @chenoehart@chenoehart yes! Ikea needs these online. Also great for yoga poses, correct form for free weight lifts...bottleneck is animation artwork16
Venkatesh Rao@vgr·Jan 1, 2016Replying to @vgr3/ Dig deeper, and you realize the animated gif is actually a refactored pause button218
Venkatesh Rao@vgr·Jan 1, 2016Replying to @vgr4/ Time is linear and smooth paced (1s/s). Pause/resume makes it choppy, but freeze-frame is not really what we want14
Venkatesh Rao@vgrReplying to @vgr5/ Think how you actually consume video that's faster than you can process. You rewind/play repeatedly, rather than pausing6:48 PM · Jan 1, 20167 Likes
Venkatesh Rao@vgr·Jan 1, 2016Replying to @vgr6/ This picture illustrates a-gif time. It's loopy time.113
Venkatesh Rao@vgr·Jan 1, 2016Replying to @vgr7/ This suggests a novel type of video player. Set "loop base" points and intervals on a regular video. Player loops there by default328
McCoy@chrisamccoy·Jan 1, 2016Replying to @vgr@vgr yes on .gifs! play/pause is a bug, Facebook figured this out with auto-play.Quote TweetMcCoy@chrisamccoy·Dec 20, 2015Replying to @benedictevans@BenedictEvans Emoji vs text GIFs vs video