Venkatesh Rao@vgr@GabrielDuquette @sarahdoingthing Now you're talking. The key is to *create* problems and then run away while people are still confused.4:51 AM · Sep 10, 20153 Retweets3 Likes
Tom LaPille@tomlapille·Sep 10, 2015Replying to @vgr@vgr @sarahdoingthing @GabrielDuquette this is also the key to game design.214
Venkatesh Rao@vgr·Sep 10, 2015Replying to @tomlapille@tomlapille @sarahdoingthing @GabrielDuquette finite or infinite?1