I have a suspicion that UIs can never truly be a part of agile dev models. Until they mature, stabilize and you're only tweaking.
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how do you figure? Seems UI dev just operates on a slower cadence perhaps but otherwise feels similar.
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3 in loop instead of 1 (UI, dev, PM) + milo criterion. Add UX person, gets worse. UX people = auth high modernist usually.
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I think you're right. Have engineered around this to start everything w/ UI/UX, logic, etc. Finish that. Then re-use UI for production.
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. since there's a shockingly small # of truly different UI functional elements, IMO: Dev Guild doesn't care, Designer Guild doesn't want
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