"an ontology of infinite games".
I'm Building a Cathedral. You're playing at A Series of Bets. He's pretending to Build A Cathedral but is really A Series of Intrigues.
You try to know which games you're playing with others.
What are some other infinite game types?
Conversation
apologies for the at-spam, but I'd imagine that and and might be useful (and maybe enjoy) riffing here.
Or maybe tell me that this is a fool's errand idk.
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Carse model conceptualizes infinite game as a single thing, there is only one. You might mean infinite in the game-theoretic sense of indefinitely iterated/repeated. All these sound like Carsean finite games to me, playing to win rather than continue the game.
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(I put you as most likely to catch any fool's errand)
Carse may agree with you. But I don't 😀. These are instances, how playing an infinite game may manifest. Semantics aside, knowing what kind of whatever-these-are people are enacting seems fruitful...
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Aside: this is my one critique of Carse: he goes too far into the "it's all connected, man!" at times and the anchor in his otherwise-amazing airship gets untethered.
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I am not expressing an opinion. Just nudging you to clarify your terms of reference :)

