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If you take space exploration and anything to do with preventing or lowering suffering (eg stopping climate change or curing cancer or eliminating hunger) off the table, what’s at the top of your list as a worthwhile civilizational ambition?
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More play and discovery of learning. What the best parts of Minecraft are like, or deep diving into a dataset and discovering a new pattern that matters. Learning how to play and cooperate with others.
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That’s just ā€œeducationā€ in casual Friday clothes
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See, this is a means-ends category error. Education to do *what*? Staff a space program? Build Neom? Train Peace Corps 2.0 to go solve climate change? Make art? Or worse, ā€œall of the aboveā€? Many of the responses have this issue. You can’t address a vacuum of ends with means. twitter.com/Gavin_Ivester/…
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that’s why I went with ā€œspecifically in cooperative gamesā€ at the end. Pageut-like learning how to cooperate and play with the rules of the game. It’s about social cohesion instead of individualization and atomization. You can’t just wave away any kind of learning whatsoever.
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