2x2 of learning types I was making turned out to be isomorphic to bartle test with x axis flipped and unexpected identification of “killers” with “theological learning” 🤣
I was actually expanding to 3x3 when I noticed
en.m.wikipedia.org/wiki/Bartle_ta
Bartle test labels in parentheses
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I rarely go 3x3 but sometimes it’s useful. The 5 extra boxes here allow useful distinctions.
The explore/build/exploit and early/growth/mature triads usefully label well-defined transitions.
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Sometimes I have fun
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is this expansion of the bartle test useful?
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Feels like it better models motivations in games with strong build/grow mechanics
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Oh doh, of course 3x3 makes sense here. This is the wardley pioneer/settler/town planner on the x axis, and the 3 y axis categories emerge via be/do symmetry. SW-NE diagonal is sweet spots of natural roles. Off that is weaker archetype-context fit situations.
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Replying to
Not entirely the same, but certainly connected - I use a model called Zenko Mapping to explore project development phases, journeys, transitions etc. More here - smithery.com/2021/02/27/zen
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