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Btw monsterverse is a bad extended universe and you should really not waste your life on it unless you have no better ideas for what to do with it like me. If you must watch, be on the smart team, Team Godzilla. Team Kong is stupid. The monkey sucks.
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Poll: monster team
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I mean Godzilla has nuclear breath. And King needs a special axe to even be competitive... an axe made out of an old dead-godzilla spinal plate. Wtf. Loser money.
#TeamGodzilla
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Well movie kinda done. They ganged up on Mechagodzilla and killed him. Now I feel that’s unfair and I’m kinda pro Mechagodzilla
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This was unsatisfactory. They didn’t give Mechagodzilla much of a shot of a character arc. Most monster movies fail that way. They don’t give the bad monsters much of an arc. See also Indominus Rex in Jurassic World. T. Rex and raptors get arcs as heroes. I. Rex doesn’t.
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Though I’ll admit the final fight where, it’s actually killed by the aquatic Mosasaurus rather than T-Rex+raptors, introduced as a Chekhov gun in the first act, is quite satisfying. Mosasaurus is neither good nor bad. It’s a non-sentient force of nature like a volcano.
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I’ve been weaving in Godzilla comments here partly for fun but they’re also great for demonstrating how storytelling is nonverbal. Most of the important beats are screams and fights.
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Whenever I tweet about story stuff there’s always one reply along the lines of “have you heard of Joseph Campbell?” 🤣
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I’ve concluded the best answer is debt, so stringing debits and credits together.
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2 replies have pointed out interesting tangents, that there are specific American and Japanese forms of story distinct from the European Campbellian base. 🤔
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This Mark Twain essay claims the rambling humorous story, told ‘in character’ (so really a second order story/performance) is uniquely American in origin.
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Replying to @adamgurri and @vgr
Btw have you read Mark Twain on this twain.lib.virginia.edu/onstage/how2te
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This essay claims Japanese narrative is not conflict driven but I guess a sort of cosmic-causation-relevation process? twitter.com/Aelkus/status/
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I’m sympathetic to this idea that there’s culture-specific narrative forms rather than a single hero’s journey. Polymyth over monomyth. Kinda like Sapir-Whorf hypothesis for language. Not a catalog of tropes/basic plots but actual structural variation.
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The Arabian Nights features a form common to India and the Middle East — 2-3 levels of stories within a top-level frame story, where characters tell each other stories to make points.
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As in:
A: Give me a loan
B: No
A: Why?
B: Let me tell you the story of B and C
{escape to story of b and C}
... and that’s why I can’t give you a loan
Etc.
Story as recursion of moral justification.
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Interesting 2x2 generator function/differential equation
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Replying to @PeterW__ and @vgr
Each generation of the game is an episode, and scenes are driven by 0/1 logic like so.
Checkhov is a stand-in for any kind of half story beat. Might need a seed scene that introduces 5-10 for runway, but every story does intros.
(I hope this is a format you can understand
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Overall tldr question... can you think of a way to auto-generate stories the way we can fractals, or generic text with GPT3? Doesn’t have to be *good* stories. But does have to be *only* stories, not non-stories. Atomically well-formed. That algorithm would embody story.
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