I'm planning a little experiment, where I try to design the same wheel in line half a dozen different ways
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Though maybe I'm getting ahead of myself and should try to reinvent "stick" first if I'm being really thorough about it
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it was kinda fussy getting the steering column positioned right above the centerline of the wheel for turning without dragging (next version will have a barrel shaped wheel to allow for turning on a point...). Still haven't gotten it quite right due to clearance issues
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The breakthrough wasn't the wheel but the roller bearing, the "wheel within a wheel."
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nah... roller bearings weren't invented till pretty late in the game. Basic sleeve bearings and even just rollers with no axles were likely used for millennia first.
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Brings back old memories from my mechanical design classes. Btw, is that
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yep... the free tier
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You can't invent something already invented. The idea is already out there. You can redesign it (done multiple times). You can mimic it (reverse engineer). Unless of course your wheel from 1st principles ends up looking nothing like what we call a wheel. But then is it a wheel?
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