For eg. if you’re doing fluid dynamics, throw away everything except the shape/geometry. If you’re doing controls, throw away everything except the differential equation. But real planes have: paint colors, tire vendors, seat cover material choices.... about 10k more detail.
-
-
Interchangeable aspects of a design define a vast design space. Indifferent design picks randomly or lazily (eg uncritical imitation) from the space, which is as it should be for most details. But if you don’t promote say 5-20% of detail to influential, you fail in a key way.
Show this thread -
The thing is, vast design spaces are scary and distressing to experience. They channel the vast indifference of the universe. It’s like a total perspective vortex. Opinionated design cuts that vast dimensionality a bit and makes you feel a bit more at home in the universe.
Show this thread -
Broke threading, continues herehttps://twitter.com/vgr/status/1344427453528252416 …
Show this thread
End of conversation
New conversation -
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.