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lift problems are motivation problems drag problems are learning problems thrust problems are iteration problems weight problems are metacognition problems
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Kinda bugging me that I can't think of proper axis labels. I could probably come up with very technical things like angle of attack etc but that feels overwrought. cc
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Reminds me of those Pokémon abilities charts from the original players guide. When I was 9, I didn’t care about Pokémon until I saw these charts. I was hooked by the dataviz. This image was hard to find, this guide costs $127 on eBay now apparently
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