Get the first step right and everything goes right. Get it wrong and everything half-ass struggles and seems just slightly off but is unreasonably hard to fix until you admit you started wrong and toss the whole thing and start over π€¬
trial and error sucks
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Good shadowspeak from one of the guys who taught me not to get so much frustrated when I'm in ooda loops/complex situations.
That *is* frustrating, isn't it
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Yeah you have to get inside the OODA loop of the βnaturalβ object of the project with the first step or it goes south on you
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This is what "move fast and break things" is supposed to represent, not .. whatever it became. Fast iteration, tighter loops on learning from failure.
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Easy is right.
Begin right, and you're easy.
Continue easy, and you're right.
The right way to go easy
Is to forget the right way.
And forget that the going is easy.
- Chuang Tzu
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I am increasingly convinced that really getting under the skin of 'path dependency' is highly important.
I mean that it is implicated in almost everything, to the extent that we all know it, and so ignore it.





