Has anyone ever done a systematic study of the laws of engineered systems? Like how we have laws of physics and principles of biology? Thinking stuff like: - they have lots of right angles - they have pure materials - weak fractal structure - symmetries etc
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All that tells us is that this is how our human aesthetic imagination is primed. Things grown, rather than things made, feel more advanced. Crystals like, or tree like etc. It's possibly all cultural bias.
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The right angle stuff is mostly us designing for legibility right? Aren’t there photos of machines designing trusses that look super alien?
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Yeah machine learning produces weird designs. Autodesk has a museum of that stuff.
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Oh I like this thought. Things that are different (afaik): - Natural systems fractal - Right-angles are engineered - Rotating axles are engineered
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A fav observation is what I think of the anti-clockmaker theory: Designed systems have (1) few, (2) discrete, (3) minimally interacting components. Natural systems have many blended components with maximum interaction.
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The sci fi story where the little alien probe parks inside the human station and they test it extensively and declare it inert "as a rock", meanwhile its quadcasting exabytes/sec of 'squark wavepackets' back to base. Only part of the story i remember but I think about it a lot
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