Has anyone ever done a systematic study of the laws of engineered systems? Like how we have laws of physics and principles of biology? Thinking stuff like:
- they have lots of right angles
- they have pure materials
- weak fractal structure
- symmetries
etc
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People are misunderstanding. I mean how would you determine that an artifact was engineered rather than natural? Like an alien object? What specific heuristics would you apply? It feels obvious with human ones but making the principles explicit is not easy.
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Yep... Superman’s fortress of solitude looks like stalactites and stalagmites
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Replying to @vgr
"Any sufficiently advanced technology is indistinguishable from a rock."—me
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Not sure if i'm understanding you correctly, but let me point you to en.wikipedia.org/wiki/TRIZ
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1. You can disassemble it, into component parts, put it back together and it still works.
Can't do that with nature.
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Their topology is fundamentally 2D, because we can’t design or build things inside other things
Engineered design is a 2D manifold filling 3D space
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