Rewatching Matrix Revolutions. Realizing something has always bothered me. The squid-like machines move like they’re underwater rather than in the air. They’re in underground air but aren’t underwater. But dynamics look lighter-than-medium. Avengers I has the same problem.
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But physics regimes differences could be milked for plot points much more than they are. Like Ender using the arbitrariness of “down” in space to create tactical advantage, because everybody is oriented on “doorframe is vertical”
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Matrix Revolutions is so much worse than the rest of the trilogy that it’s like it was made by Michael Bay
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Scenes inside the matrix are generally better in all 3. They explicitly play with the “the characters know this is made up physics within a physics engine that you can bend/twist” premise. They flip between magical action and mundane physics as a function of mental state.
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The Neo/Agent climactic battle is an operatic setpiece that works that way. They cycle among magic fantasy physics, superhero physics, video game physics, stylized martial arts physics, and real physics. At least 3-4 kinds of inertia in evidence.
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The Expanse is pretty terrific for realistic-ish space combat -- though they've established it as their "thing", star wars or star trek are fun on their established terms as well.
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It cracks me up a bit when the one time they took sound out of SW combat (TLJ) a lot of fans apparently complained that the "sound cut out". Downside of establishing a norm i guess.
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