Overmatch is a state that measures warfighting capabilities required to dominate threats.
Multi Domain Operations uses AI to maintain a state of "Overmatch" and ensure that battlefield decision makers select the best Course of Action
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Network Centric Warfare, now with deep learning and triple-action cleaning power.
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Ah field modification modernized. When I was working on this stuff kill chains were still newish and exciting
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The "Stinger" is also a fun improvised GPMG hacked together by a Marine in a ship machine shop for the Iwo Jima invasion.
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More general, just focusing on the physical/phenomenological detail level in general on every subject rather than the conceptual level. I’m descending down abstraction hierarchy. Going unmeta.
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