5th generation warfare (and by extension 5th generation management) is just 4th generation with a lot of unpredictable delays of varying lengths tossed into all streams of decisions and activities, due to going asynchronous/distributed/p2p/opt-in all over the place.
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Overmatch is a state that measures warfighting capabilities required to dominate threats.
Multi Domain Operations uses AI to maintain a state of "Overmatch" and ensure that battlefield decision makers select the best Course of Action
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and...
AI generated Course of Actions
Hyperlocalized Recon
Logistic Support Packages (basically phone a drone)
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Algorithmic COAs are strategies built on auditing the mission environment from every aspect and split to individual soldier tasks to ensure that mission dynamics are in a constant state of Overmatch (in Algorithmic Trading terms / maintaining Alpha)
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You gotta stop mixing gaming, gnosticism, tech, and public sectorology. You’ll blow off a few fingers one of these days if you’re not careful.
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