Starting to notice the sheer number of things that can’t be disassembled without breaking. Is there a design term for this?
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Maybe give your best and a modest example? If not I remain skeptical of this approach for most things. I'd also watch your repair frequency assumptions along with full cycle manufacturing CapEx payback and incremental batch economics
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Sorry, can’t. This was a serious larger project involving several others. But Ellen MacArthur foundation stuff on circular economy has some broad strokes backgroundhttps://www.ellenmacarthurfoundation.org/circular-economy/concept …
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