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Starting to notice the sheer number of things that can’t be disassembled without breaking. Is there a design term for this?
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Like this cheap cat toy that jerks a feather around randomly. Cat is bored with it, so thought of opening it up to try and either improve it or scavenge it for parts but I can’t see any way to do it without breaking it. Back cover held on by snap tabs or something on the inside.
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Agreed! I used to work in product design. We used to talk about "design for assembly" (DfA) and "design for disassembly" (DfDA), and promote the idea that a product that is easy to disassemble _tends_ to be easier to assemble and repair as well.
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iFixit scores laptops & phones based on their repairability index. Doesn't seem to stop people from buying Apple, which has grown more hostile towards upgrades over time, as Asian emulators followed suit. They also oppose "right to repair" laws.
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I agree with you emotionally, but the tax would likely be *worse* for the environment since repairability almost certainly increases cost/materials/weight and the frequency of repair is vanishingly small.