Groundhog Day is a weirdly effective narrative pattern for TV/movies. I don’t think it works in text media. Watching a character repeatedly live through a loop that others forget, including dying/suffering, until they puzzle their way out, packs a big punch.
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Replying to @vgr
in text, it’s choose your own adventure! it definitely works.
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Replying to @lorakolodny
Hmm not sure. I never got the loop-story emotional arc from choose-your-own-adventure books. There’s the Bandersnatch special of Black Mirror that does that in video. It’s a depth-first tree search rather than a one-step backtrack search.
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Replying to @vgr
have you ever played a text based videogame from start to finish more than once but made different choices along the way? did it resonate? faded memories of cousins playing zork.
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Replying to @lorakolodny
Yes, and video, but it’s not quite the same somehow
3:47 PM - 12 Sep 2020
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