This is a paradigm of the workspace as a single entity, with both physical and virtual elements embodied by a single space, like a room. This in my account would be like Jarvis getting overloaded into a non-dualist assistant computer who doesn't hide the digital world.
-
Show this thread
-
Something about this direction feels a bit wrong to me though. The problem I describe would exist even if everything you did was information based, and you didn't need any physical stuff at all.
2 replies 0 retweets 2 likesShow this thread -
While a work-UX that encompasses say physical whiteboards, tabletops, lab equipment, soldering stations etc. all as part of the (notional or real) "computer" is an interesting direction, but a bit totalizing for me. But there's something there for sure.
1 reply 0 retweets 1 likeShow this thread -
Venkatesh Rao Retweeted
Hmm. Interesting looking ref: https://twitter.com/JaycelAdkins/status/1298333693933740033 …
Venkatesh Rao added,
This Tweet is unavailable.1 reply 0 retweets 6 likesShow this thread -
Venkatesh Rao Retweeted Alec Resnick
I was not familiar with this body of literature, nice... I only read random historical/biographical snippets.https://twitter.com/aresnick/status/1298328932316598279 …
Venkatesh Rao added,
Alec Resnick @aresnickReplying to @vgrOn the off-chance you aren't familiar, there's a lovely corner of STS/ethnography about tool-building culture of science and its role epistemologically and otherwise (e.g. https://www.amazon.com/gp/product/0226279170 …, https://amazon.com/dp/0804727864 , https://amazon.com/dp/0226136787 , https://www.tandfonline.com/doi/abs/10.1207/s15327809jls0901_3 …).1 reply 1 retweet 7 likesShow this thread -
BTW, though I've framed this as a UX type problem, it isn't really. It's basically a macroeconomic problem. Consumerization as a 130 year old historical trend (I date it to 1890 when the home stopped also being a workshop) needs to gives way to high-tech neo-producerism
1 reply 0 retweets 11 likesShow this thread -
I'm very wary of what someone aptly dubbed techwashed pastoralism, so I don't producerism in the older Thomas Jefferson sense or the wood-working-with-hand-tools sense. I'm talking replacing consumer culture with last-mile circular economies, 100% full-lifecycle ownership etc.
2 replies 0 retweets 9 likesShow this thread -
In this context, the home/life as a producer space isn't a sort of waldenponding for NPC maker-doers. It's sort of a thick-client for the cloudy infrastructure world that is a big part of creating a more sustainable material economy.
1 reply 1 retweet 3 likesShow this thread -
Like, one reason I'm experimenting with all this stuff is what I think of as "stack research." Just how much more sustainable/low-carbon could the world get if the home were a locus of repair, making, circular-local trading etc. Not just consumption?
3 replies 0 retweets 16 likesShow this thread -
I’ll close with a picture of these calipers that just arrived from amazon. I find myself asking 2 questions: 1. Where will it live physically? 2. It’s already digital unlike calipers I used in high school in 1989. Why can’t I NFC measurements directly into a spreadsheet?
pic.twitter.com/y3d6mK23S9
6 replies 0 retweets 21 likesShow this thread
Venkatesh Rao Retweeted Nick Pinkston 🌐
Ooh! Beyond my budget, but will put on my lab wishlist for future...https://twitter.com/NickPinkston/status/1298339458895421440 …
Venkatesh Rao added,
-
-
Replying to @vgr
luckily (hopefully?) with the rise of tablets and large phones, consumer environments will gravitate towards those, leaving producers with less baggage when creating next gen pc UX
0 replies 0 retweets 0 likesThanks. Twitter will use this to make your timeline better. UndoUndo
-
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.