Conversation

It is depressing that for most collections of random scavenged junk, even if very hi-tech, the most complex thing you can build out of it is generally “doorstop” or “art” (which doesn’t particularly interest me)
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Junkyard engineering/mad-maxing reminds me of a weird branch of number theory/combinatorics called Ramsey theory, which is about questions like "how many randomly selected people do you need in a room for 2 people to share a birthday" (~22 as it happens)
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Heteregenous case: how many randomly broken bits of junk from from a particular subset of the economic production web do you need to assemble an arbitrary design in the combinatorial space. Eg... a 6-wheel vehicle with a snowplow attached?
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I'm interested in synthesis side... what *can* you realize within the design space induced by the parts universe of a junkyard? Sort of like the Boydian snowmobile question (snowmobile = skis + motorcycle parts). How quickly does the expressivity of a junkspace increase with n?
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Reminds me of shopping for an old-fashioned phone back in the early 2000's I thought I had found it, a heavy Princess phone. Not the model I wanted, but seemed nicely mechanical & robust from what I could tell. But that was a lie. A circuit board & a lead weight. That was it.☎️
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It typically takes 4-5 borked up aeron chairs to frankenstien a new one. The plus side is you will still have parts left over for other frankenmodels. Kinda why people just have me build new ones
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