Conversation

In real-life examples of strategy, you almost never find the kind of too-clever multi-level silliness you see in caper movies. A: Realistic: “He think I’m going to do X” B: Not realistic: “He thinks I think he thinks I’ll do X” It gets indistinguishable from noise very quickly
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Thing is, in real life resources are limited. Each level of misdirection still requires some resources, even if fake wooden tanks are cheaper than real tanks. And as you spread signaling and real resources across options, marginal misdirection value declines very sharply.
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Replying to
Very true. One toy example: I've found in the board game diplomacy that much of the fancy she-said-that-so-and-so-will-do-X-which-means-Y-will-do-z-so-we should-do-B-not-A just ends up confusing. Far better to just be direct 80-90% of the time
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